Who we are
Founded by addiction neuroscientist and former educator Tate Pollock, Not Right Now Studios grew from a belief that games can explore difficult subjects in ways lectures, statistics, and cautionary stories cannot. By placing players inside complicated situations, games can show how choices are shaped by relationships, grief, pressure, environment, and circumstance.
We work with an international team of writers, artists, developers, musicians, and subject-matter experts, bringing together a wide range of disciplines, cultures, and perspectives. Those different experiences and creative influences shape every part of the game, from the characters and worldbuilding to the art, music, and design.
The Team
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Eliza Pollock
Assistant Director,
Character Writer & Video Editor -
Tate Pollock, PhD
Creator & Director
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Leslie Graff
Narrative Lead,
Editor & Community Manager -

Tiago Snail
Background Artist
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Deadnise
Art Director &
Character Artist -

Abdurrahman Lloren
Art Consultant &
Background Artist -

EDOaDO
Art Consultant &
Character Concept Artist -

Millie Steer
UI Designer
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Ely Robins
Audio Director
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Wyatt Cannon
Programming Support
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Sleepless-Nights
Composer
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Kyle Misko
Composer
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Dylan Diehl
Writer & Legal
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Julio Suarez
Writer & Game Designer
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Samara Vilca, PhD
Head of Outreach &
Addiction Consultant -

Aaron Schulman
Voice Actor
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Neil Siers
Website Designer
Studio Partners

